In this tutorial, you learn to use the Voxel Solver, which makes skinning a model a much easier task than it ever was before. The Voxel Solver gives you a much better start-up solution whereas most of the skinning is already properly established. From that point, you only need to add the finishing touches. Level: Intermediate Recorded in: 3ds Max 2016 Ext. 1 Files used: This tutorial is intended for use with 3ds Max version 2016 or
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