This is a compilation of all endings in Spooky's Jump Scare Mansion, which includes the base game and two DLCs. All endings are listed below along with timestamps and how to achieve them. Note: I purposely reversed The Doll House's endings, since the Good Ending in that DLC is the true ending of the series, so it only makes sense to have that as the final ending in the video. ★ MAIN GAME ★ Good Ending: Try using the axe ONLY when necessary. The player must refrain from using the axe on all specimens before Room 1000. This does NOT include the final Specimen 9 boss fight. Bad Ending: The game has an internal counter whenever the player uses their axe on various specimens before Room 1000. After the counter has exceeded a certain limit, the player receives the bad ending. ★ KARAMARI HOSPITAL ★ Good Ending: The player will always get this ending the first time they play this DLC. Otherwise, refrain from using the secret sword on too many monsters. Bad Ending: In New Game , the player will receive this ending when they destroy enough monsters with the secret sword. ★ THE DOLL HOUSE ★ Bad Ending: If the player releases the doll spirit and does the Nightmare sequence BEFORE performing the ritual and closing the Hellgate, they will receive the bad ending. Good Ending: Once the player closes the Hellgate before releasing the doll spirit and doing the Nightmare sequence, the player will receive the good ending, which is the true ending of the series. ............................................................................ Timestamps: 0:00 Good Ending (Main Game) 1:22 Bad Ending (Main Game) 2:13 Secret Joke Ending (HD Renovation) 3:29 Good Ending (Karamari Hospital) 4:26 Bad Ending (Karamari Hospital) 5:07 Escaping the Hospital 5:42 Bad Ending (The Doll House) 7:17 Good Ending (The Doll House)
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