In this video tutorial, you'll learn how to light in Arnold for Autodesk Maya using simple and powerful techniques. These lights are universal for all 3D packages and the concepts applies to 3ds Max, Houdini, Blender and More. Timestamps 00:45 - Creating Lights 01:09 - Directional Lights 06:11 - Point Lights 08:18 - Spot Lights 11:52 - Area Lights 16:23 - HDRIs 20:20 - Mesh Lights ▶ SUBSCRIBE | ▶ MARKETPLACE | ▶ FREE Tutorial Chapters | ▷ Instagram | ▷ Twitter | ▷ Facebook | ▷ Merch | Our episodes are also available on all major podcast services!
Hide player controls
Hide resume playing