Help LINTE get out of limbo. Get to level 25 and learn its history. Jump on the platforms. Beware of shurikens and shoot the activators. Search the level for the entrance to the next level, but be careful! Platforms are destructible - do not make unnecessary movements! * One life of the character: a collision with a shuriken or a fall into the abyss. * Automatic shot in the direction of the character’s movement. * Several activators on the level that you need to shoot to open the door to the next level. * Destructible platforms from the shots. * Changing the shape of the character-changes the mechanics of interaction with the game world: - Changes the speed and distance of the bullet. - Changes the height of the jump and the speed of movement of the character. * A basic jump of normal shape and two more ways to jump higher. - The highest jump will require a certain amount of dexterity and pulling out the timing. * A zone for permanent retention of the small form of the character. * Traps in the form of shuriken with physical properties. * On the levels there are areas of darkness or completely night levels. Available on Steam: and Google Play: Website: Ambient: #indiedev #gamedev #indiegame #GodotEngine #arcade #platformer #Life_Is_Not_The_End #PIXSYNT
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