🖌️ -Tutorials/Templates/Brushes - 🖌️ -Books Merch - 🖌️ -Discord = 🖌️ -Twilight Monk Game on Steam- If you want to learn how to work as a concept artist in the video game industry, this video will show you some of the things to look for when you are analyzing art books from video games. I talk a lot about shape language, art style, how much detail to add and various other things that you should consider when putting together a portfolio, or when your working on a game. WHAT ARTISTS CAN LEARN from the new ZELDA art book! Pro Artist deep analysis. PRO ARTIST REACTS to new ZELDA CHARACTER DESIGNS! Concept artist SECRETS! Games I've worked on - CURRENTLY WORKING ON- Twilight Monk Metroidvania Fortnite (Environment concept art) Overwatch (Environment concept art Sprays artwork) League of Legends (Character design Environment concept art, UI Icons) Diablo 3 (Character design Environment concept art) Hearthstone (Illustration) Burning Crusade(Character design Environment concept art) Wrath of the Lich King (Character design Environment concept art) Indivisible (Environment concept art) Final Fight Streetwise (Voice Acting Character Design World Design Cutscene Direction Co writer on script) He Man GBA (Pixel Art) Terminator 3 GBA (Art Direction Pixel Art) CannonBallers (Character World design) Ikeda: The Scrap Hunter (Programming Art Design) Goblins and Gnomes (Concept Art) Books available- CreeD Re:Imaginary (2021) - 2 part Comic series Twilight Monk - Return of the Ancients (2021) - Illustrated Novel Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel Escape from Giants Crown (2019) - Illustrated Novella World Of Twilight Monk Vol 1 (2019) Art Book The Man and the Moonken (2019) - Illustrated Novella The Beast of Tuksa (2018) - Illustrated Novella Twilight Monk (2012) - 2 Graphic Novels Nova Colony (2009) - 1 Graphic Novel CreeD (1993-2007) - Comic Book Series Ghost Rider (2000) - Comic Book Series The Fuzz (1997) - Comic Book
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