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Aints, Artificial Intelligence Ants simulation first version

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This is a first version of our project of emmerging behaviors for the artificial intelligence course at Chalmers University (Sweden). Each ant have a very simple behavior that is the mix between folowing pheromones, folowing a goal, go randomly and come back when they are hungry. And a colony behavior emmerge from this letting them haverest the cloest food points quickly find new food when one is empty. The yellow circles represents the anthill, the red dots the food points and light orange dot

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