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Skyscraper Bomb Site Environment for Unreal engine

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Team based shooter map, located on top of a Skyscraper. The Idea for this was born while playing way too much Counterstrike in quarantine. The layout is mostly symmetrical with two bombsites (bomb included) and each team having their own side of the building. Everything is built up using modular pieces, so any kind of layout can be built in engine. The scene is lit using Realtime lights and GI for quicker design iteration.

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