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Blender Character Rigging 7 of 10

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Learn Blender at Now that we have the deform bones in place and the character mesh weighted, we can start creating the foot roll rig and the knee control. We go over creating the bones for the foot roll rig and the proper constraints needed. And we set-up a pole target for the knee control. Next Video: Previous Video: Subscribe for weekly updates! Get your FREE “Blender Quick Start Guide” eB

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