Want the scoop on the lastest VFX Graph sample creation workflow in Unity? In this video, learn all the steps to achieve the smoke sample from Houdini simulation to Unity integration. Timestamps: [0:00] Intro [2:24] Houdini Simulation [08:05] Unity Integration [10:15] Flame Effects [11:13] Blending Together [15:39] Procedural Crystals [17:28] Optimization [20:16] HDRP Lighting [23:43] Outro and useful links Learn more about Smoke lighting in this blog post: Use T-flow: Explore more VFX Graph: - VFX Graph documentation: - VFX Graph samples: - Roadmap: - Unity website: - Unity forums: - Official discord:
Hide player controls
Hide resume playing