For an entire console generation, From Software delivered games with a stuttering 30fps - what we call inconsistent/'bad' frame-pacing. But a simple three-line code fix seems to eliminate the problem entirely... but only if you have a hacked PlayStation 4 console. Rich tries out the 'fixed' versions of Bloodborne, Dark Souls 3, Sekiro and the network test version of Elden Ring - and they work. So what's the catch? These patches are produced by Illusion - read his blog for the details: Illusion's YouTube video showing the issue is here... and his channel is an interesting showcase for what a hacked PS4 can do: Many thanks to Lance McDonald for first bringing this to our attention: Join the DF Patreon for pristine video downloads, behind the scenes content, early access to DF Retro, earl
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