A block by block Minecraft tutorial for a simple device that turns off warden spawning in , called a 'Warden Switch'. As long as this device stays loaded, either through the player being nearby in say an Ancient City or just a chunk loader, the player that armed it will never have to worry about being jumped by a warden again! We had to redesign and remake a tutorial for as Mojang changed sculk sensor mechanics (we aren't annoyed at this though as sculks are now slightly more usable) Please remember to support the original designer of this device who made this video possible: @madman2572 ▬▬▬▬▬▬▬▬▬▬▬▬▬ ► Links: Our Discord: ^ World download and schematics can also be found here ^ Recommended Chunkloader: *FAQ & Troubleshooting Guide:* Must-have Minecraft Farms: Technical Minecraft Showcases: Original Version: ▬▬▬▬▬▬▬▬▬▬▬▬▬ ► Notes & Corrections: - Arrows take precedence over other player actions meaning even if you create a player event right after a shrieker cools down the arrow from the switch will trigger first ▬▬▬▬▬▬▬▬▬▬▬▬▬ ► Credits: Designers: @madman2572 Writers: @madman2572 Recorders: Shadowed Editors: @hawknetwork Thumbnail by: Gamma and @ncolyer Music: - “Field of Fireflies“ by Purrple Cat: Licensed under Creative Commons CC BY-SA 3.0 ▬▬▬▬▬▬▬▬▬▬▬▬▬ ► Time Stamps 0:00 Intro 0:20 Mechanics Explanation 0:30 Materials List 0:36 Finding a Location 0:46 Block by Block Tutorial 2:15 Arming the Switch 2:36 Notes 3:06 Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬ #No #More #Wardens
Hide player controls
Hide resume playing