#Blender #B3D #Gamedev #Quixel #toolbag #indiedev In this time-lapse I'm showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I'm using toolbag 3 for baking maps. Final render done on EEVEE using PBR workflow. The asset is a crossbow for the Project DV. This is an new game project that I'm working on, satay tuned to know more about it. 🚀 Patreon: 🤖 Joint me on DISCORD: 🎨 Artstation: 🌏 Website: 📧 e-mail: HI@ 🎁 Gumroad store:
Hide player controls
Hide resume playing