It's quite common in first or third person games to have HUD (Heads Up Display) markers so that our players can navigate around the world. In this tutorial I'll show you how to put together a HUD marker system in a modular way that can easily be extended. 📂 Grab the full project ➠ Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ 🟡 Get the code for all the projects on GitHub ➠ 🟢 Check out my games on ➠ 🟣 Follow me on Twitter ➠ #Unity #Tutorial #GameDev
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