In this tutorial, I am going to research on how to implement a AI system driven by a behavior tree and a blackboard for a npc crocodile character. Even though I have used a crocodile, the AI is applicable for any animal character. The crocodile will free roam when there are no enemies seen by them and if they see a hostile, enemy character such as the player character, they will come to the player and start attacking. Project files (Crocodile model not included) : ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue4 #indiegamedev
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