Hiya everyone! Blender 3.5 is out, and it is AMAZING! Especially the new hair geometry node assets are a true gem. In this tutorial, we'll be creating a hairstyle with the new Blender 3.5 hair assets that can be used as a solid foundation for Afro and Dreadlock hair. Something that was incredibly tricky to pull off before, can be achieved rather quickly now! Follow me with this step-by-step tutorial and create a nice, customizable hair system. Textured head 3D model: Original (non-textured) 3D Head model by MKULTRA: Hope it helps! Cheers, Nino 0:00 Introduction 0:50 Adding the empty hair curves 2:11 Adding side hair strands 6:33 Adding & tweaking side geometry node hair assets 10:48 Adding top hair strands 12:33 Grooming the top hair 14:43 Adding & tweaking top geometry node hair assets 25:30 Blending the top & side hair 32:00 Adding the hair shader 32:46 Final remarks & outro
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