CHANNEL: First steps in remaking Lineage 2 interlude (made by NcSoft) in Unreal Engine 4. Shown: World load, UE4 LOD, painted territories with vanilla textures (not quite yet ofcourse), test of procedural foliage, grass, full dynamic light (raycasting), raycasted shadows, full dynamic shadows, walking system (player control by mouse), pointer (blue dot), player mesh textures changes (face and hair anything else done will be done in th
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