Pokemon FireRed completed without visuals or audio. The main goal of this project was to create a sequence of inputs that beats the game with an 100% chance of success. I fell just short of the gold standard 100%, but nonetheless, the sequence of inputs enables some fun challenges, like playing the game blind and deaf. The game could probably be completed with a much lower level team, but I went with a safer strategy, leveling one member of the team very high. In the future, now that I've worked through this process once, I'll be taking faster, more complex approaches. Intro: 0:00 Part 1: 2:11 Part 2: 9:45 Part 3: 18:33 Part 4: 26:15 Part 5: 38:32 The list of inputs: Music in the order it appears: Okazaki Fragments - IDoge Pokemon League (Day) Mystery Gift Cascades of Sine Waves - IDoge Mozarts Requiem - 1. Introitus Erik Satie - Gymnopédie No.1 Blue Moon - IDoge Last Brew - IDoge Schubert - “Ständchen“ D957 Blue Spring - rangerbts Sea Spray Smile - Miragey Last Stop - Karl Casey @WhiteBatAudio Miami Sky - Karl Casey @WhiteBatAudio
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