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Rigging with Inverse Kinematics (IK) in Blender - Mechanical Arm

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This was a great project to help show off how to rig mechanical bodies. There will also be a second video focusing on how to rig pistons and cables but the video was just getting too long to include it here as well. I will of course be sharing the rigged file for those on the 3D Design File tier of the Patreon as well. Check out the Patreon: Cults3D page: CGTrader page: (Affiliate links) SUPPORT THE CHANNEL BY BUYING SOME STUFF YOU WERE GOING TO GET ANYWAY ;p Hard Ops and Boxcutter discount bundle: Hard Ops: Boxcutter: Just Panels Add On: Construction Lines: https://blendermarket.c

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