I did not use the beta wad files for this, only . I needed to use for placeholders. This is why some Doom1 graphics are used. The music that plays during the levels is also from Doom1. Doom's different executables can be found here: A lot of things were still missing in version 1.6, like megaspheres. They make Doom crash when entering the level where their is one. At 1:05, I used a modified map to test the Mancubus and the Hell Knight. Th
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