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Introduction to Curves and Paths - Part 1 - Switch to Blender

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Today we are looking at anything Curves. Mainly going into how to convert them to Mesh or to get objects beveled around. There will be more videos with more in-depth details Most (and more) of the shortcuts mentioned in the video: ------------------------------------------------------- Important Blender 2.8 Shortcuts: Shift A to add new mesh or object Ctrl J to join objects 1, 2, 3 selection type (3D view) 1, 2, 3, 4 selection type (2D/UV view) Left / Right mouse - Select Shift adds to the selection Ctrl makes a path to selected Ctrl L selects all connected E - Extrude I - Inset Ctrl B - Bevel G - Move R - Rotate S - Scale F - Fill x - delete menu Y - Split K - Knife Alt M - merge G G - Edge Slide Shift D - Duplicate selected H to hide selection, Alt H to unhide U for Unwrap menu W - context menus like UV context or edit context Shift Tab - Toggle Snapping Ctrl Shift Tab - change snapping option Z - Shading menu

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