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Blender Secrets - Perfect topology on Curved surfaces using Shrinkwrap and Base Objects

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When modeling a circular object or other non-flat surface, you can add holes and other details using Knife Cut and Loop Tools. But it will usually break the perfect surface smoothness. One solution is to keep a smooth subdivided version of the base shape and use a Shrinkwrap modifier on a more detailed duplicate. Get the free Blender Secrets sample PDF: Get the 1000 page Blender e-book with free updates:

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