Seamlessly tiling normal or displacement maps are great for easily adding details to models. You can create these maps yourself by sculpting on a Plane, using the Tiling feature. (Note: this is an updated version of a previous video, which contained a mistake). Follow Blender Secrets on Youtube Free Sample PDF Full Blender e-book with free updates Written by / voice: Jan van den Hemel Video edited by: Tushar Ganesh
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