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Retro Gaming Kingdom GeForce 8800 GT vs GeForce 9600 GT Test In 12 Games (No FPS Drop - Capture Card)

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🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео является собственностью канала Retro Gaming Kingdom. Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал: @RetroGamingKingdom. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: Gainward NVIDIA GeForce 8800 GT 512 MB vs MSI NVIDIA GeForce 9600 GT 512 MB GPU-Z Specs: All Games are in 1280x1024 0:00 Intro 0:07 Assassin’s Creed 0:52 Counter-Strike: Global Offensive 1:36 Crysis 2 2:26 Grand Theft Auto IV 2:58 Grand Theft Auto V 3:40 Mafia II 4:16 Far Cry 4:56 Far Cry 2 5:30 Doom 3: BFG Edition 6:02 Call of Duty 2 6:23 Tomb Raider 7:01 Half-Life 2 PC Specs: Motherboard: Asus Prime A320 M-K CPU: AMD Ryzen 5 2600X 3.6 GHz base GHz boost 16 MB L3 (6c, 12t) GPU: GeForce 8800 GT 512 MB or GeForce 9600 GT 512 MB RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick) OS: Windows 7 64 bit (Officially doesn’t support ZEN or Coffee Lake CPUs this is modified version) Drivers: GeForce 8800 GT 512 MB - (NVIDIA ) / Win 7 64 GeForce 9600 GT 512 MB - (NVIDIA ) / Win 7 64 Capture Card: HDMI Video Capture - HDMI to USB Together with VGA Audio to HDMI Convertor (and DVI-I to VGA) Game Settings: Assassins Creed Shading: 1/3 Post FX: Off Resolution: 1280x1024 60Hz Vsync: Off Graphics Quality: 2/4 Sampling: 1/3 Details: 2/4 CS GO Resolution: 1280x1024 Global Shadow Quality: Auto: High Model / Texture Detail: Auto: Low Effect Detail: Auto: High Shader Detail: Auto: Very High Multicore Rendering: Enabled Multisampling Anti-Aliasing Mode: None Texture Filtering Mode: Trilinear FXAA Anti-Aliasing: Enabled Wait for Vertical Sync: Disabled Motion Blur: Disabled Crysis 2 Resolution: 1280x1024 V-Sync: No System Spec: Gamer (Lowest) GTA IV Video Mode 1280x1024 60 Hz Aspect Ratio: Auto Texture Quality: Medium Reflection Resolution: Medium Water Quality: Medium Shadow Quality: Medium Texture Filter Quality: Medium View Distance: 33 Detail Distance: 33 Vehicle Density: 33 Shadow Density: 3 Definition: On VSync: Off GTA V Ignore Suggested Limits: On DirectX Version: DirectX 10 Resolution: 1280x1024 Refresh Rate: 60 Hz FXAA: Off MSAA: Off Vsync: Off Advanced Graphics: Long Shadows: Off High Resolution Shadows: Off High Detail Streaming While Flying: Off Extended Distance Scaling: Lowest Extended Shadows Distance: Lowest Mafia II Resolution: 1280x1024 Vsync: Off Antialiasing: Off Anisotropic Filtering: 1x Shadow Deatail: Low Ambient Occlusion: Off Geometry Detail: Low APEX PhysX: Off Far Cry Resolution: 1280x1024 Machine Specs: Medium Corpse Stay (Secs.) 30 Enable Gore: Yes Anti-aliasing: None Vsync: Off Texture Quality: High Texture Filter Quality: Trilinear Anisotropic Filtering Level: 1 Particle Count: High Special Effects Quality: High Environment Quality: Own Shadow Quality: High Water Quality: High Lighting Quality: High Far Cry 2 DX10 Resolution: 1280x1024 Frequency: 60 Vsync: No Anti-aliasing: None DirectX ver. 10 Real tree: High Fire: High Physics: High Overall: Optional Vegetation: High Shading: High Terrain: High Geometry: High Effects: High Textures: High Shadow: High Environment: High HDR: No Blur: Yes Doom 3 BFG 1280x1024 600 FPS Framerate Disabled Vertical Sync Disabled Antialiasing Disabled Motion Blur 75% Texture LOD Bias Call of Duty 2 Resolution: 1280x1024 Frequency: 60 MHz Aspect Ratio: Auto Texture Filtering: Trilinear Anti-Alliasing: Off Rendering Method: DirectX7 Vertical Sync: Off Optimization for SLI: Off Soften Smoke Edges: off Number of Corpses: Normal Textures: Texture Resolution: Extra Map: Extra Mirror Map: Extra Tomb Raider Resolution: 1280x1024 V-sync: Off Frequency: 60 HZ Quality: Normal Advanced: Quality: Normal Texture Quality: Normal Texture Filtering: Anisotropic 4x Hair Quality: Normal (Can not set on some GPUs) Anti aliasing: FXAA Shadows: Normal Resolution of Shadows: Normal Level of Detail: Normal Reflection: Normal Sharpness: Normal SSAO: Normal Post processing: Yes Tessellation: Off (Can not set on some GPUs) High Accurance: Off Half Life 2 Resolution: 1280x1024 Model Details: High Texture Details: High Shader Details: High Water Details: Reflect Everything Shadows Details: High Game UI Color Correct: On Anti Aliasing: None Filtering Mode: Trilinear Vsync: Off Game UI hdr Level 2

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