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(607) NVIDIA Did It: Ray Tracing 10,000 Times Faster! - YouTube

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❤️ Check out Lambda here and sign up for their GPU Cloud: 📝 The wave sim paper “A Generalized Ray Formulation For Wave-Optics Rendering “ is available here: 📝 The glint paper “Real-Time Rendering of Glinty Appearances using Distributed Binomial Laws on Anisotropic Grids “ is available here: 📝 Christian's rendering paper “Sampling-Distribution-Based Evaluation for Monte Carlo Rendering“ is available here: Evaluation for Monte Carlo My latest paper on simulations that look almost like reality is available for free here: Or this

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