Hey guys, in today's video, I'm going to be giving you an overview of a series we're going to be working on over the next week. We are going to create an animal AI which will; roam, run away, eat, sleep, and more. This system also makes it very easy to adapt into a different animal, so I am creating a deer but the same code could create a lion. This series is adaptable and I should also note, this is using the blueprint nodes, not behaviour trees. Series Playlist: Project Files: Keep up to date with the progress of the series here: #Ue4 #UnrealEngine4 #Ue4Tutorial ___________________________________________________________________________ My Public Video List: Unreal Engine 4 Tutorials Playlist: The Basics
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