GameStar PCs | Gaming PCs & Notebooks: We compare the graphics of Resident Evil 7 Biohazard on PC, PS4 and Xbox One. The PC is set to max graphics, where possible with one exception: we set Reflections to “variable“ instead of “on“ because “on“ cuased strange shader bugs. The anti aliasing mode on PC is SMAA because it gave the clearest image. An overview of the settings can be found at the end of the video. Officially both versions run at 1080p with 60 frames, but the Xbox One Version looks less sharp. Maybe the Xbox One uses another method of anti aliasing, such as FXAA or it renders the image with 900p natively. Both versions use a lot post processing effects that blur the image to achieve a denser atmosphere. Those effects – chromatic aberration, vignetting, blur, ... – cannot be turned off. ---------------- Wir vergleichen die Grafik von Resident Evil 7 Biohazard auf PC, PS4 und Xbox One. Der PC läuft mit maximalen Grafik-Details außer bei den Spiegelungen. Dort mussten wir statt “an“
Hide player controls
Hide resume playing