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Making the Most of Animation Blueprints | Unreal Fest Europe 2019 | Unreal Engine

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This talk by Epic Games' Senior Technical Animator Jeremiah Grant covers Fortnite’s use of animation Blueprints including the use of Blueprints for gluing together character parts after retargeting, dynamic solutions for low LODs, and faking dynamics in higher LODs with procedural animation techniques. Learn more about Unreal Engine at

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