Normal Mode Playthrough I feel like the Sega Genesis/Megadrive versions of all the bonus levels are MUCH harder than their SNES counterparts. This took multiple tries across an hour to finally beat as the placement of spikes goes from bearable in level 3 to just plain upsetting in level 4. Placed directly above many bubbles, they make progression quite difficult without taking damage. Pulling 100% is no easy task in this case. Insanely fun though. =)
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