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Making Ezio Auditore in Blender | Timelapse Part 4 | Complete texturing process

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This is the fourth timelapse of me making Ezio Auditore Da Firenze from Assasin’s Creed Revelation game. This video covers how I created all the textures. I made every detail of the character in Blender from scratch, there is a variety of tools and techniques I used to achieve this result. It took me almost a month to finish it and I hope people will like it. Disclaimer: this is the fourth part of the whole process, the next parts will be dropped soon, stay tuned for that. Thanks. find part 1 here: find paert 2 here: find part 3 here: final result: my social media: instagram: artstation: Textures used from: music used: musics are used from

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