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Blurring the line between virtual production and game dev | Inside Unreal

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This week, Alvaro Garcia Martinez, Director at Mayhem Mirror Studios, will talk about how he transitioned from working with traditional film techniques to real-time technology for his own projects. Then, he’ll share practical examples for character animation and retargeting, MetaHuman stylization, world building with Houdini, and a bunch of tips focused on creativity with both filmmaking and game development in mind. Follow Alvaro Garcia Martinez on: Twitch - YouTube - ANNOUNCEMENT POST

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