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APB Improvement Proposal Concepts Part 2 (before and after)

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Part II Ok, so APB was released a couple of months back and triumphantly tripped over it's shoelaces, tumbled down the stairs and cracked it's head open on the concrete. I was an Artist on the APB team for the last year and a half or so. During the weeks after launch I created some videos of proposed improvements to the game that I would have liked to see. These suggestions ranged from changes to the in game camera, improving SFX and VFX, revamping the HUD and many more little touches here and there. I did these videos in my own time purely as ideas to improve the 'feel' of the game. I am under no misapprehension that these changes would have saved the game (sweeping changes to the fundamental design of the game would have been needed for that) but these videos where an attempt to inject some atmosphere into the game at least. Although well received within the company, most of these suggestions were never fully implemented or released for reasons that are no longer import

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