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Gaming on a $9 Router from 2009

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Come back to 2009 with us as we ask whether the Apple AirPort Extreme 4th gen router can this handle todays games in 2024? We try Overwatch, Counter-Strike 2, GTA V, Assetto Corsa, Apex Legends and much more. ————— In tonight’s episode, wow where do I even start. We play test the Airport Extreme 4th Generation from Apple with a range of games - - Overwatch 2 - Counter-Strike 2 / CS2 - Assetto Corsa - APEX Legends - GTA V / Grand Theft Auto 5 / Grand Theft Auto V Lots of other stuff too: - Context and Brief History - Interview with @BudgetbuildsOfficial and @Techwen Zac (Tim’s friend) - NAS / AirPort Disk test with FAT32 HFS (Mac OS Journaled) Modes - Range Test with INSSIDER My lovely panel of guests - their channels: Budget-Builds Official @budgetbuildsofficial?si=Zt3AwfcC_IfrlZtS Techwen @techwen?si=ApT4-qblnG8xxPKm ——— ——— SUPPORT GHGtv on Patreon ——— ——— By becoming a GHGtv U Member, you gain access to extended cuts of videos with shots and words that don’t make it to the YouTube edit. As well as access to exclusive channels on the GHG Discord with more perks to come in time. By supporting the channel there, you're helping fund the creation of these goofy computer videos without the intrusion of corporate advertising. ——— ——— GHGtv on DISCORD ——— ——— Join the Green Ham Gaming Community on Discord! Click the link to dive into discussions, share your cars and pcs and just chat with fellow GHG viewers. Green Ham Gaming Discord Invite Link: For our GHGtv U members (Patreon subscribers), You’ll need to link your Discord account to Patreon to unlock the exclusive channels and chats. ——— ——— MUSIC ——— ——— SHOUTOUT TO VEXENTO, always delivering absolute hits. @vexento?si=aMxWQWaDzqlttEHF INTRO 1: Campaign intro By Rob Hubbard, Brian L. Schmidt From “Desert Strike” (1992) Developed by Electronic Arts and Ocean Software, Published by Microsoft, Electronic Arts, Gremlin Interactive, Telegrams, Domark Software, Malibu Games, Amiga, The Hit Squad INTRO 2: Return to the Gulf By Rob Hubbard, Brian L. Schmidt From “Desert Strike” (1992) Developed by Electronic Arts and Ocean Software, Published by Microsoft, Electronic Arts, Gremlin Interactive, Telegrams, Domark Software, Malibu Games, Amiga, The Hit Squad CONTEXT Next Stop Hollywood / Hasbro Family Game Night 3 Theme By Nick Nolan From “Hasbro Family Game Night 3” (2010) Developed by Electronic Arts Inc, EA Bright Light, Bright Light Productions Published by Electronic Arts, Ubisoft INTERVIEWS Garden From “Old School Runescape” (Jagex, 2001) by Ian Taylor PERIMETERS Revolution, Travel Cards, Global, Marquee From “iDVD” application by Apple for creating media DVD’s - iLife Suite (2012) GAMING TESTS Hills of San Francisco By Martin Schioeler From “Tony Hawk’s Downhill Jam” (2006) Developed by Blizzard Albany, Toys for Bob, Visual Impact, SuperVillain Studios Published by Activision, Activision Blizzard RANGE TEST Rio de Janeiro By Martin Schioeler From “Tony Hawk’s Downhill Jam” (2006) Developed by Blizzard Albany, Toys for Bob, Visual Impact, SuperVillain Studios Published by Activision, Activision Blizzard NAS INTRO Alone in the Cold By Vexento Used under Creative Commons Attribution license (reuse allowed) NAS TESTING Sand Ocean By Yumiko Kanki and Naoto Ishida From “F-Zero” (1991) Developed by Nintendo Entertainment Analysis & Development and Nintendo Published by Nintendo CONCLUSION Easy Lemon By Kevin MacLeod Used under Creative Commons Attribution 4.0 ——— ——— CHAPTERS ——— ——— 00:00 Introduction 00:37 Context 02:36 Interview for Ideas 05:00 Test Perimeters 07:22 Gaming Tests 14:36 Range Test 19:02 NAS Test 25:13 Conclusion 30:40 Credits GHGtv ep78

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