I updated the rig because there was some slight issues with it, if you already did your idle anim, the only things i fixed was motion bone had a slight rotation and location transform when it should be in the exact same place as idle bone. Beginner Viewmodel Animation tutorial for making Animation mods for Fallout new Vegas. DISCLAIMER- I’m no animation/blender pro. I’m simply making a tutorial for how to get started animating for making anim mods for new Vegas. Blender 2.9 - Nif/kf Plugin- Nifskope - SNIFF- lStewies tweaks - KNVSE plugin- Rig file (Credit to Johnson) and file needed to export - (зеркало: Vanilla Weapons Nif models available here- If you need to use sniff to delete bones to get 62 copy paste this - Bip01 L Thigh, Bip01 L Calf, Bip01 L Foot, Bip01 L Toe0, Bip01, Bip01 R Thigh, Bip01 R Calf, Bip01 R Foot, Bip01 R Toe0, Bip01 Head, Bip01 LeftGunSlide, Bip01 LeftGunBase, Bip01 Looking, Bip01 Timestamps 00:00-03:30 Required Tools 03:31-12:07 Blender Rig Basics 12:08-19:15 Importing your Gun 19:16-21:35 Posing your Idle 21:36-26:16 Exporting 26:17-29:29 Adding to game
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