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Zero Point Oscillator - Part 2 (Steady State Fate ZPO)

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Some more sounds from the final prototype of the ZPO from Steady State Fate. The Morph and Sub outputs are running through the individual channels of a Make Noise Optomix, with delay from a Strymon Magneto. Percussion is from the SSF Entity Bass Drum, and Entity Percussion Synth. Additional percussion is from MI Plaits processed by an Erica Synths Black Hole DSP2. Percussion is triggered by a combination of square LFOs from MI Stages, and an Eloquencer clocked by a SSF Ultra-Random Analog. Bass notes from

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