Join Iridesium Community: Time for another hot new video! Get out your heat resistant suits because in this tutorial we will be simulating a flamethrower and creating a realistic fire shader. At 2:32 I change the Normal Velocity to 0. I accidentally cut that out of the video. 0:00 - Epic Intro 1:27 - Floor and Emitter 2:21 - Particle Settings 3:50 - Smoke Domain Settings 5:39 - Smoke Emitter Settings 6:49 - Smoke Viewport Display 8:22 - Fire Shader 11:02 - Render Setup https
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