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Benchmark - GTX 1080 Ti - Shadow of the Tomb Raider - Integrated - Freestyle and DXR

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Hardware GPU: Palit GeForce GTX 1080 Ti JetStream CPU: Intel Core i7-6700K Software Game: Shadow of the Tomb Raider Engine: Foundation Graphics API: Direct3D 12 Overlay: MSI Afterburner, RivaTuner Statistics Server Capture: NVIDIA GeForce Experience Options - Display Window Mode: Fullscreen (Exclusive) Resolution: 1920 x 1080 Anti-Aliasing: TAA V-Sync: Off Options - Graphics Preset: Custom Texture Quality: Ultra Texture Filtering: 16x Anisotropic Ray Traced Shadow Quality: Medium Ambient Occlusion: HBAO Depth of Field: Off Level of Detail: Ultra Tessellation: On Bloom: On Motion Blur: Off Screen Space Reflections: On Screen Space Contact Shadows: High Pure Hair: Normal Volumetric Lighting: Off Lens Flares: Off Screen Effects: Off “NVIDIA Freestyle“ Postprocess Filter “Details“ (Defaults): Sharpen: 50 Clarity: 70 HDR Toning: 60 Bloom: 15

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