Bulgarian art director Viktor Antonov is arguably one of the most well known designers in the modern video game industry. From Half-Life 2 to Dishonored 1, his distinctive and arresting style has left a unique mark on every game he has touched. This video describes Antonov’s artistic vision and inspiration, focusing in particular on the most influential source for his distinctive architectural imagery, a source which Antonov never seems to have revealed publicly. __________________________ Timestamps 00:00 Start 00:07 Introduction 03:38 Antonov's artistic background 07:48 Anarchitecture 15:26 Lebbeus Woods: outsider architect 29:06 How Antonov adapted Woods 44:13 Neomechanical Tower & Twelve Monkeys 48:10 After Lebbeus Woods 50:44 Conclusion _______________________ Media credits & sources _______________________ Patreon |
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