In this Unreal Engine 4 tutorial we'll look at how to create a healthbar with UMG, and two different ways to inflict damage to the Player. The first way is the “energy decreasing“ way, where the Player loses life by moving. The second way is the “external damage“ way, where some environmental hazard poses the threat. To learn how to create a health pick-up that refills the health bar, check this tutorial: Also, I appreciate all your support @
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