Looking at the origins and development of the Brotherhood of Nod's use of lasers as offensive and defensive weapons in the Command and Conquer Tiberium timeline/universe. Timestamps, corrections and/or clarifications posted below. Consider supporting future videos: Paypal: Patreon: Corrections/clarifications: 1) In addition to increasing its vision range and fire rate, the Beam Cannon also extends the attack range of the Obelisk of Light as well. 2) During the mission “Sarajevo“ in C&C3 Tiberium Wars. The announcer does describe the Beam Cannon as a particle beam based weapon system. Making it technically not a laser, even though it functions like one. Timestamps: 00:00 Intro Prologue 02:19 Defensive Systems 10:57 Infantry Weapons 14:45 Vehicular Weapons Outro Footage and some images and/or concept art are from Command and Conquer video game series which is the property of Electronic Arts. Other images and art might be used from other sources and all rights to those belong to their respective authors. Video animations, voiced dialogue and editing are made by myself. Music Used: Creeping Upon (C&C Remastered) - Frank Klepacki Industrial Ambient (C&C R) - Frank Klepacki Hacker (C&C TSFS) - Frank Klepacki Infrared (C&C TS) - Frank Klepacki and Jarrid Mendelson Recon (C&C Remastered) - Frank Klepacki Valves (C&C TS) - Frank Klepacki and Jarrid Mendelson #commandandconquer
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