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Interactive Cloth Simulation

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I wanted to see if it was possible to build a physics engine that could model reasonably high-resolution soft bodies interactively and in real-time. By using a standard gaming GPU, I reached the point where testing the physics engine was kind of fun - so I thought I’d share. Model: Victoria 7 from Daz Dress: Evening Gown by Ravenhair (with modifications) Scarf: Rectangle modeled by me ;-)

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