Just for this very moment imagine that money case that you need to retrieve in quest is in room 07 on 3rd floor and there is a guy holding onto it. In other words - deal with lore inaccuracry however you want. This vid per se is a technical test. I wanted to see how I can put mocap suite to use and also wanted to push visual quality of environment a bit further without straying too far from original look. Maybe overdone a little on the latter but eh, good enough. Rendered in UE5, mocaped with xsens. As always reach out to me via: email: barabulyko@ twitter:
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