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Sci-Fi Gondola Lift | Autodesk Maya + Substance 3D Painter

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In this video I create a sci-fi gondola lift. I 3D modelled it using Autodesk Maya and textured it using Adobe Substance 3D Painter. I got a lot of inspiration for this weeks model from a few different images found online, but mostly from a great piece of art from Matthais Develtere that was used in the videogame Wolfenstein. Let me know in the comments what you thought of the video, and don’t forget to subscribe to the channel to see more weekly 3D content! 00:00:00 Intro 00:00:11 3D modeling 01:41:53 UV’s 01:45:39 Texturing Real-time video including the full UV mapping process available on my Patron: --------------------------------------------------------------------------------------------------------------------------- MERCH --------------------------------------------------------------------------------------------------------------------------- INSTAGRAM

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