Changelog and Q&A BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez. Support Blender by joining the Development Fund #b3d #BlenderToday * Music by @Thaehan -- Asset Browser * Suport relative path option per-asset library * Asset Browser: Let “Clear Asset“ act on entire selection Core * Core: Add sub-types for float-type custom properties Cycles * Cycles: use intrinsics for fast_rint * Cycles: add HIP RT device, for AMD hardware ray tracing on Windows Geometry Nodes * Index of Nearest: Use grain size based on tree sizes * Index of Nearest: Use span for non-single ids * Use implicit sharing in store/capture attribute nodes * Make spacings unitless in String to Curves node Gizmo * Gizmo: Add anti aliasing to transform constraints I18n * I18n: improve geometry nodes field tooltips LibOverride * LibOverride: Do not attempt to resync a hierarchy when the root goes missing. Mesh * Mesh: Reduce memory usage calculating custom normals * Mesh: Allocate custom normal spaces in array * Mesh: Reduce memory corner normals memory usage and simplify threading Nodes * Nodes: Support adding multiple nodes from search menu Viewport Compositor * Implement Mask node * Implement Corner Pin node * Implement Texture node * Optimize image textures * Prioritize Viewer output node Subdiv * Subdiv: Optimize coarse position extraction with cache UI * UI: Measure/Ruler Text Position UV * Tuning rotating to minimum square during packing * Improve packing efficiency by rotating to minimum square * Fix uv packing overflow with fraction margin method * Add new packing option, scale_to_fit VFont * VFont: Corrections to Cursor When on Curve Volumes * Volumes: Generate proper fog volume in Mesh to Volume node
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