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Redstone RAY-TRACER V2: Reflections, Shadows, ... (Minecraft) + Map Download

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My last Video: My Tutorial Series: (Building a Raytracer from scratch with Blender Math Nodes) Map Download: (It takes 1-2 days to render an image, with Carpet Mod) Join my Discord Server: I guess this is the first Minecraft Redstone Raytracer that renders shaded spheres with shadows and reflections. It's not as sophisticated as let's say the Excel Raytracer - but to get this working in Minecraft without too much effort, I had to cut a few corners. Otherwise I would have never even tried it. Mine runs on 20bit integers, and the only operations are: Add/Subtract, Multiply and bitwise operations. So this is really simple compared to a full floating point version. I used a variety of tricks/approximations to avoid square roots and divisions, which means the sphere intersections are not exact. There are still some issues at certain light angles etc. The largest upgrade from the 1st version is the new map display, which allows for much nicer images compared to a Redstone Lamp display. I should have built the display so that it covers the whole map, so you could actually put these on a wall just like a painting. Feel free to use parts of my build for your own creations. Music at the Beginning: Rains Of Meghalaya - Hanu Dixit (YouTube Audio Library) Chapters: 0:00 - Intro & Reveal 1:04 - What's beeing Rendered 2:40 - Changing Variables 2:56 - In Minecraft 5:40 - Map Colors and Dithering 8:00 - The Display 8:43 - Better Reflections 10:04 - Conclusion and Problems

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