Myvideo

Guest

Login

Full 3D GAME ASSET workflow ( Maya / ZBrush / Substance Painter )

Uploaded By: Myvideo
88 views
0
0 votes
0

In this subscriber request tutorial I will walk you through the entire 3D workflow of modeling, sculpting, baking and texturing to end up with a low poly, high detail model ready for use in a game engine. Link to the Alpha creation and use video as mention in the video : ---------- MY AMAZING CHANNEL SPONSOR ---------- Check out my amazing channel sponsor Dogwood Gaming at The creators of Ashes of Tanaka

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later