► Project Files: ----------------------------------------------------- ➡️Join our discord: Socials: ➡️Instagram: ➡️TikTok: @voxyde_vfx ➡️Twitter: ➡️Facebook: Completed Project Files & Renders available in the download! Creating gooey sticky slime or saliva in Houdini is super easy with Vellum. The tricky part really is creating the initial geometry from which we create the vellum grains. After we have this geometry we set up glue constraints that determine the behavior of the slime. Also we use Attach to geometry constraint to attach the ends to the animated skull. I also go over tips that you can use to mesh the constraint geometry into usable geometry that looks more like sal
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