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Blender3D 3.2 - Procedural Jellyfish Animation Geometry Nodes - Part2

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Hi guys, in this video, I am going to share with you, how to create a Procedural Jellyfish Animation in Blender3D 3.2 using Geometry Node Fields Workflow. Hope you enjoy the video! Thanks! Project Files: 0:00 Arm mesh line 3:00 Add cloth simulation 4:08 Line to mesh (Arm) 6:55 Shape the Arm 7:46 Add wrinkles 10:30 Add distortion 11:42 Add tentacles 17:19 Add cloth simulation 18:11 Line to mesh (tentacles) 19:21 Put everything together 21:30 Add material & lighting 25:11 Underwater 26:03 water shadow 28:28 jellyfish around

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