I made Minas Tirith from Lord of the Rings in Unreal Engine! This is the craziest project I have ever done for YouTube! I had to learn a ton of new things, and work through a lot of issues, but I love the final result and can't wait to share it with you (and the process too). If you want to grab the model for yourself, and create your own version, grab it here: MODEL DOWNLOAD COURSE DEALS Unreal Engine Course: Subscibe to All Courses: Bundle -- lifetime membership to ALL training: All Course Deals: CHAPTERS 00:00 Intro 01:35 I Made a Critical Mistake 02:00 Modeling 03:08 First Glimpse 04:06 Inspiration 05:54 3d Artist or Technician? 06:29 Time to Get (Un)Real 08:54 3ds Max Sucks! 10:29 A Welcomed Surprise! 11:53 Showing Some Promise 12:36 Building Gondor 14:44 Pushing Forward 15:57 Crappy Previews 17:45 Please and Thank You! 18:15 Lighting? 20:11 Materials 22:56 I GIVE UP! 25:36 Final Push 25:57 Greatest Comment on One of My Videos Ever! 30:57 Final Cinematics 33:00 What a Relief! 33:27 A Few Stats 33:58 Learn the Software & Get The Model GET YOUR OWN SPACE MOUSE OTHER VIDEOS OF INTEREST Re-Creation of Hogwarts in UE5: I Created the ULTIMATE Archviz Project Using Unreal Engine 5: My V-Ray Scene Into Unreal Engine: DOWNLOADS Download all my free models/projects here: OTHER RESOURCES All archviz courses (Black Friday Pricing): Free furniture model collection: Insider's Guide To A Career In Archviz: ALSO FIND ME ON THESE PLATFORMS: Udemy: Instagram: Website: Pro Training: X (Twitter): FULL DESCRIPTION Doing this project, and making this video, was a real grind, but I'm really happy I did it. I learned a ton of new stuff, and the results are seriously pretty epic. It was a huge scene for Unreal Engine, and that posed a lot of problems, but I got it all figured out. I think there is much to learn from watching the process, and I'm sure you'll enjoy seeing Gondor and Minas Tirith really come to life with real time rendering. Enjoy, and let me know what you think in the comments!
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