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Creating a Rolling Objects Solver in Houdini Part 4

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Support us on: In part four of our free course on building a rolling object solver, Bastian J. Schiffer () goes over how to use our setup to have objects rolling across displaced surfaces. 00:00 - Intro / Adding a Surface Normal 01:42 - Displacing the Surface 06:55 - Variable pscales 08:55 - Offsetting the Paths Download Project Files:

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