After spending months creating a game, you want to ensure it succeeds. Learn how a publisher like Supersonic helps turn games into profitable businesses. This presentation covers partnering with you for the key phases, including prototype feedback, marketability, creative testing, and scalability, so you can focus on developing your hyper-casual, hybrid, or casual game. Speaker: Nadav Ashkenazy, VP & GM Supersonic, Unity #unity #gamedev #supersonic Find Supersonic here:
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